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Staff Software Engineer, Server Systems - Unpublished R&D Product image - Rise Careers
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Staff Software Engineer, Server Systems - Unpublished R&D Product

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.

On our unpublished MMO, you will work with all team disciplines to design, implement, and iterate on modern game development workflows and pipelines. You will work in a small team alongside a product lead, technical artists, designers, and other engineers to ensure we can efficiently deliver on our player’s dreams. This role is for an engineer who has experience with distributed servers and services; the work done in this role will be foundational to the core experience of our MMO for years to come.

Responsibilities:

  • Design and deliver sustainable, scalable solutions for a distributed network of servers and services, including new MMO server systems that integrate with existing C++, Blueprint, or Golang-based systems
  • Lead and contribute to architecture requirements, technical design, and implementation of server-side systems, helping to define the team’s technical direction and standards
  • Partner with technical leadership on solution design, and collaborate with game designers to create high-performance systems that enhance player experience
  • Work cross-functionally to gather requirements, plan initiatives, and consistently deliver reliable, integrated server features
  • Mentor fellow engineers in your areas of expertise, and contribute to a culture of technical excellence and shared best practices

Required Qualifications: 

  • 6+ years of experience in game development, including contributions to at least one shipped title
  • Proficient in C and C++, with additional experience interfacing with services written in Golang
  • Strong background in distributed server and services architecture, with hands-on expertise in server-to-server and server-to-client messaging systems

Desired Qualifications:

  • Experience developing MMORPGs with a focus on game server architecture
  • Familiarity with Unreal Engine 5, including proficiency in Blueprint visual scripting

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

 

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Average salary estimate

$165000 / YEARLY (est.)
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$140000K
$190000K

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Riot aspires to be the most player-focused company in the world.

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BADGES
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CULTURE VALUES
Customer-Centric
Collaboration over Competition
Growth & Learning
Mission Driven
BENEFITS & PERKS
Medical Insurance
Dental Insurance
Vision Insurance
Family Coverage (Insurance)
Life insurance
Maternity Leave
Paternity Leave
Paid Time-Off
Social Gatherings
Company Retreats
Fitness Stipend
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
June 20, 2025

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